A cognitive scientist by training, Daniel has been working with XR technologies for over ten years: as a researcher studying human navigation behavior and as a UX designer laying the foundations for the first VR interaction designs. As co-founder of realities.io, he has produced several award-winning VR experiences, the latest being the independent VR hit Puzzling Places. His work is motivated by the hope that if we can master space computing, it can make computing less abstract, more explorable, more embodied and, ultimately, more human.
10/0404:30 pm - 05:15 pm
Bringing a Meta Quest game to Apple Vision Pro
How do you bring a Quest app to Vision Pro? In this Tech Talk, Daniel...