I love Spritz and pandas!
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Enzo DELESCLUSE
Research Engineer at CEA List since 2019, Enzo is leading highly technological projects around Interactive Simulation based on the XDE physic Engine.
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Adrian MEYER
ADRIAN MEYER is a multidisciplinary digital artist and filmmaker from Germany.
His work focuses on creating moving images to inspire, spark emotional experiences and challenge viewing habits. Using cutting-edge tech he is always striving to push the boundaries of what’s possible.With a background in audiovisual installations and stage visuals, he is now mainly engaged in visual effects & immersive media. He has worked on international motion pictures, commercials and XR productions.
Adrian graduated in Computer Animation & Visual Effects at Filmakademie Baden-Württemberg. His work was internationally screened at numerous festivals such as La Biennale di Venezia, Cannes XR, Annecy, Siggraph and One World Human Rights Film Festival. It received multiple nominations such as the Visual Effects Society Student Award & the VR Awards, and won prizes like the Ottawa Animation Festival Best VR, New Images Special Jury Prize, La Biennale di Venezia Critics’ Award and others.
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Aurélien LETOURNEAU
I’m honored to introduce myself in a few words I’m the founder of Virtualyz, a pioneering company founded in 2019, dedicated to exploring XR technologies. As a multi-disciplinary studio, we have forged tools that have become benchmarks in various fields (industry, training, retail, art and culture, architecture), ensuring regular use by our customers. Our commitment doesn’t stop there; we closely monitor the deployment and smooth running of our solutions throughout the lifecycle of each project. At the end of 2022, we radically transformed our business model to adopt a more virtuous and responsible approach, becoming Envirtuel. For over a year, we have been working to develop awareness-raising tools that will enable companies, local authorities and major groups to accelerate their corporate social responsibility (CSR) strategies in response to climate change. Fully in line with new regulations such as the CSRD and REEN laws, we now facilitate an ethical, inclusive and sustainable approach within companies. One of our flagship innovations is our virtual reality carbon impact simulator. This revolutionary tool enables your employees to simulate and become aware of the consequences of their actions by immersing themselves in an immersive experience. So they can test different measures and instantly visualize their impact on the environment. As an active member of ADN OUEST and representative of the responsible digital sector, we have launched a decarbonization policy within our networks and our company. We are proud to be able to estimate the CO² emissions generated by our productions, from conception to distribution, and thus make an active contribution to the fight against climate change. Together, with Envirtuel, let’s embrace a future where technology and responsibility combine to create a better world.
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Émilie GOBIN MIGNOT
Co-founder with Bertrand Wolff of Antilogy, whose mission since 2018 is to guarantee the successful deployment of immersive media – XR (AR, VR, MR and metaverses) in organizations (companies, institutions, colleges). Through acculturation, training, consulting and support, we have accompanied hundreds of XR deployments for prevention, skills development, collaboration, travel reduction, etc. in large organizations (SNCF, the French Ministry of Defence, Orange, BNP….) and at numerous business schools (Kedge, Sup de Pub, PST&B, HEC, Sc. Po…). Also co-author of the book “Forming with Virtual Reality” published by Dunod in Oct 2019. Previously: 2015: Meeting with Bertrand Wolff, discovery of Virtual Reality, creation of the 1st directory of VR venues, and of VRLINES, a VR content production company. 2013: Entrepreneur in Residence @ Numa, France’s #1 start-up gas pedal at the time 2009: Creation of L’Usine à Design.
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Kevin SOLER
Kevin is the CEO of Virteem, business Angel, author and 6 times world record holder. He founded Virteem 12 years ago, creating one of the first immersive environments for top 500 companies. He is also renowned speaker addressing theme suh as “Innovation, AI, Web3 or even Performances”.
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Vanessa PENELOPE
Vanessa has been working in the field of professional training and innovation for fifteen years. She has had the opportunity to deploy an engineering program and support the development and structuring of high-impact projects for the retail sector. Deeply involved in access to certification for people furthest from employment, she has worked with institutional players on access to certification and skills recognition. Currently Managing Director of France immersive learning, Vanessa has written a guide to immersive technologies for training and education in 2023.
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Raphael GRANIER DE CASSAGNAC
Director of research at the CNRS, Raphael founded the “Science and Video Games” chair at the École Polytechnique. He also heads the interdisciplinary SPIRAL center (Science, Publics, Imaginations, Recherches, Arts, tous Liés!) at the Paris Polytechnic Institute. He also founded SciFunGames, whose motto is Science for all, Fun above all, and whose vocation is to put science into the hands of as many people as possible. His first game, Exographer, will be released in 2024. He is also the author of three science fiction novels and a dozen short stories.