Fabien Barati is co-founder and CEO of Emissive, a company specializing in immersive experiences since 2005. Passionate about digital innovation, he and his team create interactive installations that use virtual and augmented realities in unprecedented ways. Under the Excurio brand, Emissive is developing ‘Immersive Expeditions’, an LBE technology and format capable of accommodating large visitor flows inside large-scale VR productions.
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Isabel DE PEUTER-RUTTEN

Introducing Isabel De Peuter-Rutten, a dedicated virtual explorer and emerging technology entrepreneur. As President of Euromersive and Director of GatherVerse EU, she champions a human-centered and accessible approach to the emerging technology industry. By following GatherVerse standards, Isabel encourages ethical development and the connection of people. Her role as Community Manager at WIIT Europe, representative of XR4Heritage in Flanders and co-founder of the Community of Change underlines her commitment to making a positive impact and shaping an inclusive future.
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Johan ADDA

Johan Adda is the founder, designer and CEO of Vision Pro Software Studio, Steve&Steve. Innovation teams use Steve&Steve to efficiently launch their apps with a no-code toolkit and ensure their presence on the App Store from day one. Before founding Steve&Steve, Johan was an Apple product design evangelist and founding designer of a crypto-currency wallet company. He also co-founded Chapito, an eco-friendly children’s toy company, which was the subject of a TEDx conference.
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Philippe MURAT

Experienced professional in the field of teaching, education and vocational training. I’m involved in the Incubateur pour la Formation Immersive, a public service dedicated to testing France Compétences’ new emerging titles in real life.
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Daniel SPROLL

A cognitive scientist by training, Daniel has been working with XR technologies for over ten years: as a researcher studying human navigation behavior and as a UX designer laying the foundations for the first VR interaction designs. As co-founder of realities.io, he has produced several award-winning VR experiences, the latest being the independent VR hit Puzzling Places. His work is motivated by the hope that if we can master space computing, it can make computing less abstract, more explorable, more embodied and, ultimately, more human.
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Fadila LETURCQ

Fadila Leturcq heads up the Campus du numérique public, a department of the Prime Minister’s office whose mission is to provide digital training for public servants, senior civil servants and political cabinets. She joined the public service after 6 years devoted to human capital management in various private organizations: first as HR project manager in the automotive industry with French flagship Forvia, then with think tank RH&M as Director of Operations, and finally with Deloitte as a Human Capital consultant. In this way, she has developed expertise in the human and digital transformation of organizations, which she now puts at the service of public policy.
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Robert MENZEL

Robert Menzel is a senior developer technology engineer in NVIDIA’s Professional Solutions Group, where he works on various topics involving virtual reality in the context of professional graphics.
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Amone GBEDEMAH

Fascinated by technology and how it can be applied to solving complex, real-life problems, Amone Gbedemah has worked in both commercial and technical roles in a variety of companies and telcos including Meta, Miro, Millicom and Vodafone, in both mature and emerging markets.



