Julien CASTET has been leading research activities at Immersion since 2012. Its main areas of expertise are interaction, virtual reality, augmented reality, mixed reality, computer music, human-computer interaction and art. He is an active expert with the French National Research Agency and the European Commission. Prior to his current position, he conducted research on 3D interaction and haptics at the Grenoble Institute of Technology.
-
Thomas DEXMIER
Thomas is the HTC VIVE AVP of Business Development & Enterprise Solutions of Global Sales Office, EMEA, based in France. A passionate Product Marketer and Sales Leader who has been with HTC for 13 years. Thomas has recently joined the EMEA Leadership team to drive the B2B effort across all product lines. He has an extensive track record of product launches with Telcos, Retailers, and B2B channels, and has recently driven innovative XR solutions with global partners across various industry verticals, from Healthcare to Entertainment. He was previously ANZ Country Manager, at HTC VIVE. With his versatile technical and marketing profile, he has a holistic understanding of the XR market as it is today and how it will evolve in the future, which makes him a trusted thought-leader across the XR industry. With a soft spot for mobile technologies, Thomas helped to launch one of the world’s first 5G commercial products in 2019 and is committed to driving HTC’s VIVE Reality grand vision, where 5G meets XR to deliver the next generation of immersive experiences that will change humanity.
-
Michel REILHAC
Ex director of cinema at ARTE FRANCE, founder and co-curator of Venice Immersive, head of studies for the Venice Biennale College, author and director of immersive experiences.
-
Carolina CRUZ-NEIRA
Dr. Carolina Cruz-Neira, a member of the National Academy of Engineering, is a pioneer in virtual reality and interactive visualization, having created and deployed a variety of technologies that have become standard tools in industry, government, and academia. She is known world-wide for creating the CAVE virtual reality system, by spearheading Open-Source initiatives, like VRJuggler, to disseminate and grow VR technologies, and by leading entrepreneurial initiatives to commercialize research results. She has over 100 publications and has been awarded over $75 million in grants, contracts, and donations. She is also recognized for founding and leading successful virtual reality research centers: the Virtual Reality Applications Center, the Louisiana Immersive Technologies Enterprise, and the Emerging Analytics Center. She serves in international technology boards, government technology advisory committees.
She enjoys intersecting her research with the arts and the humanities through public performances and installations. She has been named one of the top innovators in virtual reality and one of the top three greatest women visionaries in virtual reality. She has been inducted to the IEEE Virtual Reality Academy, an IEEE Fellow, and an ACM Computer Pioneer;She has received the IEEE Virtual Reality Technical Achievement Award and the Distinguished Career Award from the International Digital Media & Arts Society among many recognitions. She has given numerous keynotes and advises several governments on how virtual reality can help to give industries a competitive edge towards regional economic growth. Currently, Dr. Cruz is the Agere Chair in Computer Science at the University of Central Florida.
-
Nicola ROSA
“Nicola “Nick” Rosa is a technologist, business strategist and digital transformation specialist who previously worked for Google, Spotify, IBM IX, Yahoo!, and Atari; and is now part of Accenture Strategy & Consulting in their Innovation team, where he is the Industry Technology Innovation Lead for Europe.
Nick is also a Director at the Academy of International Extended Reality (AIXR), a non-profit entity producing the annual VR Awards. He co-hosts and co-authors a podcast series called “Field of View”, where he interviews entrepreneurs, researchers, and pioneers in Extended Reality, AI, and the Metaverse. The podcast is available on all major platforms, including YouTube, Spotify, and Apple Music. Nick has also spoken at international events such as AWE, Oculus Connect, Fyuz, and CogX. His first book “Understanding the Metaverse: A Business and Ethical Guide”, was published by Wiley worldwide on October 27, 2022 and available on printed press, kindle, and audiobook versions. Nick is also a Fellow of the Royal Academy of Arts.” -
Hugo FALGARONE
After studying mechanical engineering, Hugo spent 17 years working as innovation manager at Airbus developping digital technologies roadmap. He developped expertises on XR project deployment for ndustrial use cases. Convinced that immersive technologies will help creating the of tomorrow’s world, he founded Skyreal in 2018 to build a team and a new VR turnkey solution for industries.