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Billetterie
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  • Florian LARRUE

    Florian LARRUE

    Florian Larrue, who holds a degree in computer science and a doctorate in cognitive science, specializing in learning, HMI and immersive technologies, heads up CATIE’s Human-Centered Systems Department. His team, made up of doctors and engineers in the humanities, social sciences and new technologies, supports companies in the development of innovative digital technologies, focusing on usage and user capabilities to improve the acceptability of solutions.

    6 March 2025
  • Elisabetta ROTOLO

    Elisabetta ROTOLO

    Elisabetta is a business strategist and brand management executive, creative & executive producer, art director, interior architect and keynote speaker, with international experience in XR, AI, spatial computing, virtual worlds, immersive arts and storytelling, Web3 and Virtual Worlds strategies. She is CEO and founder of MIAT Multiverse Institute For Arts and Technology and created the first creative and educational hub for immersive arts and emerging technologies integrating an Immersive Academy to train the talents of the future to create immersive contents, new languages, experiences, AI writing, visual storytelling, Corporates trained AI, and worldbuilding, with an Immersive Studio conceiving and producing high-end research- based immersive, art and cinematic experiences, with XR, photorealistic GCI, Web3, Metaverse, interactive real time experiences, AI video presenters, AI-powered and interactive worldbuilding. She is leading international award-winning artists, creatives, scientists, immersive creators and filmmakers, and directors. XR developers, creative technologists, immersive sound designers, AI artists and prompt engineers, and digital curators created the first digital artworks/NFT in the high-end jewelry for Bulgari and the first international immersive art exhibition opening Le Théâtre des Lumières – Seoul. She has over 25 years of experience as Global Chief Marketing, Brand, Communication, Innovation & Change Officer, and Business Strategic Consultant for international organisations such as the State of New York, Omnicom Group, Walt Disney, Mattel, Heinz, Plasmon, Italian Railways, and the Olympic Games. She is a sought-after speaker. She has spoken at the Immersive Global Summit, Bocconi University, Police Academy, Italian Army, Immerse Global Metaverse Summit, Stereopsia, AWE, Artissima, Gatheverse Global Summit, ITTV global Festival, Venice Biennale, We Make Future, International View Conference, AI International Summit, AI International, The European Parliament, and many other venues. She is a contributor to Artribune, a member of OnLive Campus with Piedmont Foundation, a board member and Italian representative of Euromersive, Advisor of Fondazione Cariplo for the Art and Cultural sector, and an expert on the ethical board for emerging technologies and AI for the city of Turin. She graduated in Interior Architecture and holds an MBA from the University of Liverpool and was awarded worldwide Student of the Year in 2016-2017.
 She is leading training for international creators, visual artists, C-Levels, Directors, and Professors to create with AI using an ethical and human-centric approach.

    5 March 2025
  • Alexandre CORMERAIE

    Alexandre CORMERAIE

    Innovation prospective TGV Inouï.

    24 February 2025
  • Lionel DUCLAY

    Lionel DUCLAY

    Member of the AR/VR Fab at e.SNCF Solutions, the in-house center of expertise for immersive technologies.

    20 February 2025
  • Nathan MATSUDA

    Nathan MATSUDA

    Nathan Matsuda is a researcher at Meta. He develops computational camera and display systems that enable immersive visual experiences in augmented and virtual reality.

    20 February 2025
  • Adrien CARTA

    Adrien CARTA

    Adrien Carta, 30, is the co-founder of Kalank, Augmenty’s parent company, founded in 2017 in Angoulême. Leading a team of over 25 experts, he has piloted over 100 immersive projects using advanced technologies. His innovative vision is behind groundbreaking solutions with key partners such as Orange and, as a Meta partner since 2023, he is pioneering transformative mixed reality experiences and business tools.

    19 February 2025
  • Bastien DIDIER

    Bastien DIDIER

    Born in 1994, Bastien DIDIER aka Gille DE BAST is a designer and engineer graduate in design technology from Sorbonne University and École Estienne, Paris. A designer in the research sphere… Bastien DIDIER is a specialist in human-machine interactions, algorithms, neurosciences and artificial intelligence. He explores the field of brain-environment interfaces using brainwaves as creation material. He is the founder and chairman of Mentalista, a deep tech company specializing in brain-environment interfaces. Their approach raises awareness and educates about the use of these neural interfaces and their benefits for society. By opening their technology to a growing community of researchers, developers and makers, they are undertaking a joint initiative to improve understanding of the brain. Alongside his work at Mentalista, Bastien has also helped to found and develop several start-ups (Humain-Humain, Data.bingo, Sextechlab, Makery) ans pursued numerous collaboration with artists, researchers and engineers on various topics as blockchain, VR/AR, IoT, vocal interfaces. Bastien is a designer fighting for a future where technology fades away in favor of reality.

    19 February 2025
  • Louise ROYER

    Louise ROYER

    French-born, Los Angeles-based XR, Web and AI designer Louise Royer specializes in augmented reality (AR) and interactive experiences. An award-winning designer, she has been recognized by Meta for her work in mixed reality experiences, demonstrating innovation in immersive design. Ranked in the top 1% of creators of augmented reality effects on TikTok, her filters and interactive effects have seduced audiences the world over. She was also one of the first 20 creators selected to develop augmented reality effects as part of YouTube’s closed beta, confirming her role as a pioneer in the field of augmented reality. Louise is currently co-founder of Legacy XR Studio, a company she created with her team to develop cutting-edge virtual reality experiences for cultural learning and exploration. Legacy XR Studio is also part of the Meta accelerator program, which enables it to broaden its mission in the field of immersive technologies. Beyond her startup, Louise has worked with brands, businesses and organizations to integrate AR, AI and experience-driven design into their marketing, storytelling and product strategies. His projects cover entertainment, fashion, education and interactive media, all with the aim of improving user engagement and interactivity. With a forward-thinking approach to digital design, Louise continually explores the future of augmented reality, AI-powered experiences and spatial computing, shaping the next generation of immersive digital interactions.

    19 February 2025
  • Andrey VOLODIN

    Andrey VOLODIN

    Former Cocos2D-ObjC lead developer, creator of the world’s first purely Swift Android game engine, former Prisma AI core team, founder of Gracia AI

    19 February 2025
  • Rémi BRUN

    Rémi BRUN
    Rémi Brun is a pioneer of motion capture. Since 1993, he has been passionately exploring the finesse of human movement: body, fingers, eyes, face… in sport, dance, acting, coverbals, professional gestures and music. In 2007, he founded Mocaplab, a studio dedicated to this discipline, and relentlessly pursues his quest to refine understanding of movement and improve implementation solutions through a multitude of varied projects.
    17 February 2025
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