QBranch is positioned on the border between the virtual and the real. When the virtual needs the real. QBranch specialises in tracking and immersion technologies, as well as expertise in electronics, mechanics and embedded technologies. The company has developed its know-how around Virtual and Augmented Reality, 3D Computer Graphics and above all Robotics. The company’s aim is to develop products and services for industry, entertainment and events.

XR technologies are increasingly being deployed on the market. The use of joysticks, game controllers or generic XR controllers strongly disconnect the training application from the gesture intended to be learned.

QBranch develops VR-Ready tools based on the real system/tool you want to work with. Your application is now entirely linked to the real world, so you no longer act “as you would in real life”… You are trained for the real thing.