“Beyond the TV” project breaks the constraints of traditional cathode-ray tube TVs, allowing participants to reach into the screen, interact directly with objects, and experience actions like grabbing and pulling them out, creating an experience as if intervening in the world beyond the TV screen. This provides an interactive engagement between the virtual world inside the TV and the real world, offering a new sensation.

The experiencer puts on Meta Quest 3 and switches the TV channel to show images of rain and sunny hills.
A centrifugal fan creates a wind curtain on the boundary surface, and the experiencer feels the wind resistance when they put their hands inside the TV.

In the image of rain, an electric sprinkler sprays water in the form of a mist, and the experiencer actually gets his/her hands wet with water. In the image of a sunny hill, a panel heater warms the inside of the TV.