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  • TARSIOPTICS

    TARSIOPTICS

    Tarsioptics, a deep-tech startup and SCOPTIQUE spin-off leads in VR/XR optics with compact, lightweight, and wide-field systems. Leveraging Fresnel technology, we focus on developing intellectual property and providing R&D services for high-value applications. Aligned with industry giants like Magic Leap and Waveoptics, Tarsioptics aims to revolutionize optical technology across the entertainment, aeronautics, and automotive sectors, emerging as a beacon of innovation in the optical industry.

    Tarsioptics presents a pioneering XR optics prototype, leveraging Fresnel technology for a 210° field of view in a compact 2-inch design. Technology adapts to various optical systems, including binoculars, VR/XR glasses, and cameras, with applications spanning the leisure, aeronautics, medical, and energy sectors. Ideal for industry leaders like Meta and HTC, as well as new players in consumer electronics, our solutions empower clients to create innovative, impactful products for global markets.

    21 February 2024
  • V.RTU

    V.RTU

    V.RTU is on a mission to transform how we interact with technology by integrating the sense of touch into digital spaces. Leveraging advanced haptic interfaces for XR, we’re combining neuroscience and AI to create realistic tactile sensations, enriching user experiences across online shopping, professional training, gaming and beyond. Our technology promises to make digital interactions more immersive and intuitive, opening new possibilities for sensory engagement in the technological realm.

    HAPTIFY, our SAAS for 3D and 2D developers, enables tactile feedback creation across various development platforms, using AI for realistic sensations. V.RTACT, our ergonomic wearable tech, offers physical texture and force experiences in VR/MR. Both products are powered by AI-driven haptic generation, inspired by neuroscience research, and aim to revolutionize digital interaction.

    21 February 2024
  • MotionXP

    MotionXP

    A one man 4 months old company, which makes dynamic simulator dream affordable! When simulation meets motion!

    A complete dynamic motion simulator at home. Let’s be Maverick in Top Gun, Luke in Star Wars or Michel Vaillant in your garage.

    21 February 2024
  • Dexr

    Dexr
    21 February 2024
    Education / Training, Industry
  • Moverse

    Moverse

    Moverse is a start-up with a mission to accelerate 3D animation workflows and create a one-stop shop for end-to-end 3D animation needs. It is building an ecosystem of 3D animation tools at the forefront of innovation to reduce the resources needed from 80-90% across the various production stages, from motion capture to ready–to–use 3D animation assets.

    21 February 2024
  • ARVISION GAMES

    ARVISION GAMES

    ARVision Games is a technology company founded with the spirit of innovating in AR multi user interaction, fusing AR, AI, and gaming technologies to deliver unique and immersive user experience

    The first AR gaming platform offering a real AR multi-user experience. A sort of Netflix for AR Games.

    21 February 2024
  • Multisensory Signal Analysis and Enhancement Lab (MuSAE Lab)

    Multisensory Signal Analysis and Enhancement Lab (MuSAE Lab)

    At the MuSAE Lab we conduct research within the broad topics of human-machine interfaces/interactions (HMIs) and their applications. With expertise in signal processing and machine learning, we develop tools to optimize the human, machine, and interaction aspects of HMIs focusing on multisensory immersive experiences, affective computing, brain-computer interfaces, and neuroergonomics.

    21 February 2024
  • College of Image Arts and Sciences, Ritsumeikan University

    College of Image Arts and Sciences, Ritsumeikan University

    The MR BLS Rescue Trainer is a training system that allows users to experience realistic simulation with physical feeling in lifesaving procedures, that is BLS (basic-life-support), including CPR (cardiopulmonary-resuscitation) and AED (Automated External Defibrillator) by applying physical mixed reality incorporated with partially tangible components. The system consists of an HMD, a human chest model for CPR training, an AED simulator, and a PC. The human model and the AED simulator are integrated with a microcontroller and connected to the PC. The human model is placed on the floor. And then the user wears the HMD, kneels on the floor, and performs life-saving actions according to the detailed instructions displayed on the HMD.

    21 February 2024
  • National Tsing Hua University

    National Tsing Hua University

    “Embrace”” stands as a testament to the collaborative spirit thriving within National Tsing Hua University. This innovative project emerged from the dedicated efforts of a team composed of students from both the Interdisciplinary Program of Technology and Art and the Department of Industrial Engineering and Engineering Management.

    21 February 2024
  • Osaka University

    Osaka University

    “Beyond the TV” project breaks the constraints of traditional cathode-ray tube TVs, allowing participants to reach into the screen, interact directly with objects, and experience actions like grabbing and pulling them out, creating an experience as if intervening in the world beyond the TV screen. This provides an interactive engagement between the virtual world inside the TV and the real world, offering a new sensation.

    The experiencer puts on Meta Quest 3 and switches the TV channel to show images of rain and sunny hills.
    A centrifugal fan creates a wind curtain on the boundary surface, and the experiencer feels the wind resistance when they put their hands inside the TV.

    In the image of rain, an electric sprinkler sprays water in the form of a mist, and the experiencer actually gets his/her hands wet with water. In the image of a sunny hill, a panel heater warms the inside of the TV.

    21 February 2024
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