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TICKETING
  • Safran

    Safran

    Safran engineering company, supporting the deployment of Augmented Reality and Virtual Reality technologies for Group companies as part of their digital transformation.

    Creation of VR content for industrial training using SkyReal and Unreal Engine solutions.

    Alizée Gautier

    20 March 2024
  • visiativ

    visiativ

    Through innovation and digitalization, Visiativ creates and develops new uses to enable each employee to gain in efficiency and contribute to increasing the company’s performance.
    With proven experience working alongside 25,000 SMEs and SMIs in France and abroad, Visiativ makes digital transformation a lever for accelerating business, thereby improving customer and employee relations, experience and satisfaction.

    With Skyreal, you can experience the use of 3D in all sectors of the company thanks to VR, the management of large-scale digital models, realistic rendering and virtual collaboration. In a learning situation, take on the role of mannequins and analyse the concepts of accessibility.

    Alizée Gautier

    20 March 2024
  • HITT (Human Interaction Technology Transfer)

    HITT (Human Interaction Technology Transfer)

    The HITT (Human Interaction Technology Transfer) consortium supports the Strategic Innovation Initiative (IIS HITT), which is part of Wallonia’s S3 strategy. Supported by 2 university innovation platforms (Le Click – UMons and MiiL – UCLouvain), Digital Station (Sambrinvest) and RTBF, the initiative includes several collaborative projects involving players from the education (XR Academy Wallonia) and research (Approved Research Centres) sectors.

    Alizée Gautier

    20 March 2024
  • 4Dviews

    4Dviews

    4Dviews is the market leader in volumetric video capture systems, providing complete studio solutions for filming, performance and full body holograms for use in AR, VR, and WebXR applications.

    The HOLOSYS+ is a turnkey product to help you get started with filming real humans and using them as 3D assets in your XR experiences. Our post-production pipeline includes 4Dfx and our third-party integration tools which help content creators tell their story easily.

    Alizée Gautier

    13 March 2024
  • CEA List

    CEA List

    As a specialist in intelligent digital systems, CEA List’s main mission is research and innovation to transfer technology to industry.

    Every year, it supports more than 200 partner companies in strengthening their economic competitiveness, thanks to the breakthrough technologies developed within the institute.

    CEA List’s Interactive Simulation Laboratory presents its work on point clouds.

    It includes solutions for loading, editing, viewing and processing massive point clouds.

    A new feature is the XR display of point clouds with photo-realistic rendering (Gaussian Splatting).

    Alizée Gautier

    13 March 2024
  • Arts et Métiers

    Arts et Métiers

    Atom, escape the matrix. Atom, escape the matrix. Collaborate with retro devices and through handtracking drawings features in an Atompunk environment straight out from the 50’s imagination. Will you be able to solve riddles and crack the matrix?

    Anne-Sophie Clayer

    12 March 2024
  • SkillsVR

    SkillsVR

    SkillsVR is a global leader in immersive learning and Meta’s go-to learning activation specialist. We excel in scaling VR training solutions, optimizing L&D, and delivering proof-of-impact analytics, superior outcomes, and cost-efficient services. With a diverse team of 70+ professionals, SkillsVR aims to unlock potential through immersive learning, fostering growth and success for industries, employers, and employees at a fraction of the time and cost.

    The Future of Training — Extended Reality as a Service [XRaaS] by SkillsVR is a bundle offer of solutions for organizational training tailored to clients’ needs. SkillsVR provides an unparalleled platform, a growing library of VR content, intuitive administration, seamless hardware-software integration, content creation, and comprehensive proof-of-impact analytics. Subscribe to XRaaS for content, hardware, software, and Quest for Business, delivered with expertise and support.

    Alizée Gautier

    12 March 2024
  • KEYVEO

    KEYVEO

    KEYVEO is an expert in Immersive Technologies for key accounts, ETIs, SMEs, private and public sector organisations, federations, schools, training centres, etc.
    More than 120 applications for over 70 customers.
    – Virtual, Augmented and Mixed Reality
    – Web3D/4D
    – 3D Configurators
    – Serious Game
    – KVT virtual tour platform (more
    than 50 customer sites)
    All sectors combined, including industry (aerospace, automotive, chemicals, energy, transport, Uimm, etc.) as well as health, ….

    IARA project: Virtual/Augmented/Mixed Reality solution coupled with Artificial Intelligence with France Chimie and UIMM. The user carrying out the operation/manipulation can do so collaboratively (Multi-player) but can also be assisted by an Artificial Intelligence avatar.

    Alizée Gautier

    12 March 2024
  • SCALE-1 PORTAL

    SCALE-1 PORTAL

    SCALE-1 PORTAL creates cost-effective state of the art software, 3D assets and global solutions that leverage immersive technologies for your business. B2B & B2C.

    Main Sectors : AEC, energy, health, gaming.

    Main References : Renault R&D, Dacia AR, Boston Consulting Group, EDF, Colas.

    Alizée Gautier

    7 March 2024
  • Vigo Creative

    Vigo Creative

    Video game development studio focused on entertainment and training in virtual reality. We have released more than 15 games, specifically tailor-made for our customers. Among our achievements, we have created a wide range of entertainment content, as well as projects related to first aid, security, and Human Ressources. With our small, creativity-filled team, our goal is to evoke strong emotions through the creation of fun and accessible virtual reality games for everyone.

    We are specialized in creating accessible immersive VR experiences. We develop various games, including arcade or serious games, complex multiplayer solutions in free-roaming and advertising experiences. Our clients include Location-Based Entertainment (LBE) venues, private companies, and public services.

    Alizée Gautier

    6 March 2024
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