Flooded The Dream Emulator
Hall P | Booth ST1
France

Student group from l'Ecole de Design de Nantes Atlantique. Patita Lecerf : Game Designer & Game Developer Agathe Le Bris : Graphic & Motion Designer Valentine Bertrand : Interior Designer

Solution

Flooded

What if silence was your worst enemy? Flooded is a sensory odyssey where your voice becomes the only source of light. In this journey into the heart of the subconscious, we break down the barrier between player and machine. Your sounds awaken the architecture of an ever-changing dream. The concept is based on a fusion of environmental narration and audio-synesthesia: every decibel produced by the user is captured in real time to generate a proportional visual response.

A VR experience with water and voice control. The concept is based on a fusion of environmental narration and audio-synesthesia: every decibel produced by the user is captured in real time to generate a proportional visual response. On top of that Haptic feedback is provided throught water pump control. The entire experience is coded with Unreal Engine and Qlc+.